The CUE Go API contains several functions that might need to communicate runtime errors to their caller, such as problems during evaluation or validation. They do this using the cue/errors.Error type, and the cue/errors package contains functions that allow you to interrogate and manipulate these errors.

This guide demonstrates how to catch these errors and how to use the cue/errors package to examine their details.

Set up some CUE code

1

If you don’t already have an existing CUE module, initialize one to contain a configuration:

TERMINAL
$ cue mod init cue.example
2

If you don’t already have some known-bad CUE that contains evaluation or validation errors, create some:

bad.cue
package example

#Schema: {
	i: int
	s: string
}

val: #Schema & {
	i: "hello" // Not an int.
	s: 42      // Not a string.
}
3

Verify that the configuration does not validate successfully, as expected:

TERMINAL
$ cue vet
val.i: conflicting values int and "hello" (mismatched types int and string):
    ./bad.cue:4:5
    ./bad.cue:9:5
val.s: conflicting values string and 42 (mismatched types string and int):
    ./bad.cue:5:5
    ./bad.cue:10:5

Set up a Go program

4

If you don’t already have an existing Go module, initialize one to contain a Go program:

TERMINAL
$ go mod init go.example
...
5

Write a Go program that loads the CUE, evalutes some of it, and then prints a summary and details of any evaluation or validation errors that ocurr:

main.go
package main

import (
	"fmt"

	"cuelang.org/go/cue"
	"cuelang.org/go/cue/cuecontext"
	"cuelang.org/go/cue/errors"
	"cuelang.org/go/cue/load"
)

func main() {
	ctx := cuecontext.New()

	// Load the CUE package in the current directory and extract a value from it.
	insts := load.Instances([]string{"."}, nil)
	pkg := ctx.BuildInstance(insts[0])
	val := pkg.LookupPath(cue.ParsePath("val"))

	// Check if the value evaluates successfully.
	err := val.Validate(cue.Concrete(true))
	if err != nil {
		// Extract one or more errors from the evaluation.
		errs := errors.Errors(err)

		// Display information about the errors.
		fmt.Println(`# Error summary [err]:`)
		fmt.Printf("%v\n\n", err)

		fmt.Println(`# Error details [errors.Details(err)]:`)
		fmt.Printf("%v\n", errors.Details(err, nil))

		fmt.Println(`# Error count [len(errs)]:`)
		fmt.Printf("%d\n", len(errs))
	}
}
6

Add a dependency on cuelang.org/go and ensure the Go module is tidy:

TERMINAL
$ go get cuelang.org/go@v0.11.0
...
$ go mod tidy
...

You can use @latest in place of the specific version mentioned here.

Run the Go program

7

Run the Go program:

TERMINAL
$ go run .
# Error summary [err]:
val.i: conflicting values int and "hello" (mismatched types int and string) (and 1 more errors)

# Error details [errors.Details(err)]:
val.i: conflicting values int and "hello" (mismatched types int and string):
    /home/runner/bad.cue:4:5
    /home/runner/bad.cue:9:5
val.s: conflicting values string and 42 (mismatched types string and int):
    /home/runner/bad.cue:5:5
    /home/runner/bad.cue:10:5

# Error count [len(errs)]:
2

Notice that cue/errors.Details is simply a convenience function that returns the error texts of the underlying errors, aggregated as a single string. The information and metadata contained in each underlying error can be accessed by iterating through the slice of individual errors returned by the cue/errors.Errors method.

  • Tag: go api – pages documenting and using the Go API
  • Go API: cue/errors – package documentation